freeglassart said: You may get asked this a lot, so please excuse my ignorance - but how do you go about constructing character expressions and body language and such? Thanks!
Besides The Basics (construction of heads and skulls and muscles and skeletons and how they move), I’ll go over some things I’ve been trying to work on myself lately:
1. Treat expressions as a single gesture of the face/head, as opposed to a head and then individual features dumped on a plate and arranged into an expression.
First, just get down the big shapes of your expression, just like you would for a pose.
So say I wanna do a low angle angry pose. I know the features are gonna be all mashed down at the bottom because of perspective.
Scribble it down
start to put on features
put on more stuff
fix stuff again
erasing and flipping and stuff a whole bunch until you are happy with it or stop caring
Whole head is a gesture!
2. Just like a facial expression, jot down where the important parts of an entire pose goes first. You can force the rest of the body to fit the pose.
So here I knew I wanted the shoulders tilted a certain direction, and te hand to be in that particular position in front of her face.
That’s the simplest explanation I got. Don’t be afraid to push and pull faces and bodies around! Worry about being “on model” last!
Art School consumption of graphic media:
Wow these proportions are so bad this artist is terrible how do they get work we should all redline these to show how much better we could do them if they hired people like us
Professional Life consumption of graphic media:
"Poor dude probably had to draw like eighty panels that day, I hope he didn’t have to spend his whole weekend doing weird revisions marketing came up with"
cyrilvamp said: Just so you know you're a flawless creature and I love you and all of your artwork. I've just dropped out of art school, it really took all of my passion out of me. Do you have any suggestions as to how I can get my groove back?
My advice for losing passion or drive is kinda different than most my friends so take that with a grain of salt, but I can only say what’s worked for me: Make yourself work. Doesn’t matter what you’re working on, don’t let yourself sit around not doing anything. You don’t have to take on, like, your opus or anything… but you need to be doing something with your art. You need to make a project, and hold yourself accountable for finishing it. Even if it looks like trash or its a failed experiment, its okay to make bad stuff. You learn from making bad stuff. Just keep your hands busy, keep your brain busy.
If I waited for when I felt my “groove” or had passion for it, I’d probably be out of a job because there was a 3 month period not long ago when I was burnt out and tired of drawing/writing, but I had to cuz its my job. I did good work I was proud of, regardless of being in my groove. I just had to find a motivation that wasn’t passion for those 3 months… which turned out to be “fear of not getting paid” and “refusing to drop quality.”
I am not of the opinion people should only work when they feel inspired. Sometimes, you just have to do it. You have to sit down and work. You have to find a reason to keep going at it during the times when the passion isn’t there, cuz the passion will not always be there.
like I said, take my advise with a grain of salt. This is what’s worked for me and how I function.
This is very good advice.
31 . storyboard artist . los angeles, ca
Hello babies. Welcome to Earth. It's hot in the summer and cold in the winter. It's round and wet and crowded. On the outside, babies, you've got a hundred years here. There's only one rule that I know of, babies-"God damn it, you've got to be kind.”
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watched in 2014